At Oculus Launch Pad 2018, I joined a team as a 3D modeler and created assets in Blender based off of concept art.
Concept Art: Chana Kim
Models: Megan Scott
Textures: Kaley Cho
Creative Director: Kaley Cho
Created for Therefore I Am, an interactive narrative VR experience.
Created in the Foundry's Modo. Everything is sculpted by me. Textures from Modo's Cloud Assets.
Interpretative beehive created for my 3D design class. Created in the Foundry's Modo
Water bottle prototype created for 3D design class. Created in the Foundry's Modo.